Through our work prior to and since founding GripTape, our team has heard from thousands of young people who express a deep, abiding desire to design, execute, and assess their own learning. And yet, far too often, these youth lack the resources, support, and decision-making control to pursue their passions.
We use rapid, iterative cycles to develop, test, and refine our supports in service of learning and advancing the domain of learner agency. We aim to contribute to a deeper understanding of the skills, competencies, mindsets, and outcomes that develop when youth are given full control to drive their own learning. Our strong desire is that these efforts spur
GripTape provides an evidence-backed roadmap to facilitate and assess the emergence of learner agency among youth, with the aim of inspiring all young people to pursue theirlearning passions and chart their paths to success.
Read a few of GripTape’s successes with youth-led learning and why Challengers like Abigail say, “What excites me most about GripTape is that I don’t have to follow a leader; instead, I can become one.”
GripTape youth share the impact of the Learning Challenge and why they want other young people to have this opportunity.
Growing out of a foundational research review, this first set of findings describes the results of focus group discussions and surveys with nearly 300 young people as they explored their orientation towards learning and youth agency.
Following the completion of our first Learning Challenge, we report on the experiences and growth of nine youth, ages 15–19, who fully designed and led their own learning journeys.
In our third summary, GripTape shares how principles of user-centered design, iterative development, and rapid learning serve as model supports for the work we do with youth. We report on results from a new group of Challengers and look ahead at areas we plan to explore in subsequent cycles.