This past summer, I completed the GripTape Learning Challenge. Throughout this journey, I was able to learn more about perseverance, patience, and my passions. I decided that I wanted to explore the computer science field and created a product that I have named the “DeXO Box.” The DeXO Box is a physical tic-tac-toe board that has different game modes, such as one or two players or a computer opponent. I created it as an educational tool to teach a novice audience about the basics of computer programming with an Arduino, a simple and easy-to-use platform for building interactive, electronic creations.
The first learning curve I encountered was how to code the Arduino. During this process, I needed to understand as much as possible about coding, and this learning has helped me tremendously throughout the computer science course I’m taking this year. The second step was to create the physical tic-tac-toe board itself and incorporate color-coded wires that could be used to help beginners understand how and why the board is functioning.
I am currently in the process of patenting my design and creating “DeXO Kits” to be sold and distributed for educational purposes. I am also interested in creating a website with written instructions and step-by-step tutorial videos that can explain Arduino coding concepts and help guide viewers through the process of creating their own DeXO Box. I hope the Box will be used by educational institutions or independent researchers exploring how to use an Arduino to code and create a functional product.
Alina builds the DeXO Box
Visit griptape.org to see what Challengers are designing!